I think the learning curve is maybe a bit more with the full on CAD program (DoubleCAD) vs. the vector graphics (Inkscape). Inkscape is great for creating skins/decals - even though I do my plans in DoubleCAD I still convert them to Inkscape to do the skins.
I think the learning curve is maybe a bit more with the full on CAD program (DoubleCAD) vs. the vector graphics (Inkscape). Inkscape is great for creating skins/decals - even though I do my plans in DoubleCAD I still convert them to Inkscape to do the skins.
Yeah, there's a lot more things to click on in Doublcad vs Inkscape, but for 2D drawings I find actual CAD less frustrating. Easier to set angles, connect and split lines etc... Inkscape is definately the way to go for skinning and artwork after the plans are drawn though.
b-29er nailed it. Google "Ekranoplan" and do an image search. It pops up after a while. I have no idea whether it was a serious proposal (doubtful), but there are several pictures of the concept.
b-29er nailed it. Google "Ekranoplan" and do an image search. It pops up after a while. I have no idea whether it was a serious proposal (doubtful), but there are several pictures of the concept.
Sounds like my kind of build. Especially if someone wanted to try to land on it. But im not commiting to anything until i maiden the b-36. Also, who would be just sitting on 8 edfs and not be building a BUFF?
Yea, neat till your standing on the flight deck and the thing takes to the air! (although it would eliminate FOD checks!)
(Pretty sure those shoulders belong to an F-14.)
Whelp I guess that's my reminder that I really do need to draft plans for an R/C version of my Caspian Sea Monster. If the prop version flies that well, surely the beast with 10 edfs would be a decent flier.