JasonK
Participation Award Recipient
I have my trainer setup in 3 Channel mode, for turning do I use only rudder or do I use a combination of rudder and elevator? And do I keep it applied through the whole turn or do let off in the middle of the turn?
Also, how much 'delay' is there normally from inputs to plane reaction, I am wondering if I am over controlling by moving the stick until I see a reaction, as outside of minor corrections, I tend to get some fairly sharp reactions.
If I missed some documentation/video on this, please point me in the correct direction. I am still trying to get were I can fly an oval/rectangle and not just be doing the 'keep it in the air and not crashing for as log as possible' that my first few flights have been.
I do think I found the correct CG (or at least close to it), my plan is now finally flying almost level with no stick inputs (and it also glides well on a hand toss with the motor off and neutral inputs), had to move the battery way farther back then expected.
Also, how much 'delay' is there normally from inputs to plane reaction, I am wondering if I am over controlling by moving the stick until I see a reaction, as outside of minor corrections, I tend to get some fairly sharp reactions.
If I missed some documentation/video on this, please point me in the correct direction. I am still trying to get were I can fly an oval/rectangle and not just be doing the 'keep it in the air and not crashing for as log as possible' that my first few flights have been.
I do think I found the correct CG (or at least close to it), my plan is now finally flying almost level with no stick inputs (and it also glides well on a hand toss with the motor off and neutral inputs), had to move the battery way farther back then expected.