Houndpup Rc

Legendary member
I don't know if you can angle a plane like this?
1746499400875.png
 

Mr Man

Mr SPEED!
Yeah idk, just try positioning the plane as close as you can? Hopefully you can still draw the sketch using those vertices. You can always adjust later if it’s off.
 

Houndpup Rc

Legendary member
Yeah idk, just try positioning the plane as close as you can? Hopefully you can still draw the sketch using those vertices. You can always adjust later if it’s off.
Yeah it give me an error saying all guides must be connected when i tried doing that....
 

Houndpup Rc

Legendary member
I just learned something really cool with 3D spline in Onshape! ( I feel like I should have found this out a LONG time ago 😂 )

So if you are making a nose for a plane ( F-16 in this case) and you are using 3D splines for controlling your loft profiles, I would have normally just used "Match curvature at end" (or start) and I would have gotten the curve I wanted.....
1758409181902.png


but if you flip to the side plane, you might get this funny curve


1758409207106.png


You can actually control that by using The match curvature at start (Or vise versa) and select a line along the plane that is perpendicular to the one you used for your other curve and then you can control the curve along that angle like this:
1758409371803.png
 

Houndpup Rc

Legendary member
Any of you chaps familiar with Blender? I have been messing around with it for my 3D printed airplanes, and it seems to be pretty powerful!