@ FoamyDM
Can you help this noob and explain the tools you rely on in Sketchup and or a brief list of steps past bringing in the pdf/jpg and tracing the shapes, like how to shape the skin and flatten it? (build formers & ribs, then use *this tool* to skin after selecting former edges, etc..)
I'll try, using an example (and too many pictures). This is how I would create the skin for a small piece of fuselage (highlighted in he pic below).
This is a model I am working on - I have the plan and side view drawn based on an imported three view.
Note that the plan and side view panels are grouped so that anything new I draw won't permanently attach to these pieces
This is a zoomed in view of the section I am going to skin - note I have horizontal and vertical lines at the front and back of the section - I am going to use these to size the circle shape which forms the frame for the skin.
Now start the first circle (at the front of the section). You may need to adjust your view angle so that its pointing down the length of the fuse so that the circle will draw vertically ("red" circle). You are starting your circle at the center of the fuse
Drag the mouse vertically until the circle locks onto the top of the vertical reference line and release the mouse. You now have a circle that is the right height
Select the circle and then select the scale tool. We are going to use the scale handle highlighted in the picture to reduce the width of the circle to that of the fuse.
Put your mouse over the handle and also press and hold down the control key. This sets the scaling to operate in such a way that the center of the object does not move, just the sides. If you don't hold down the control key, the circle will get narrower but also move out of position.
Click on the handle and move it horizontally until it locks onto the end of the horizontal reference line. Click again to finish the operation. Now you can release the ctrl key. You now have a properly scaled circle.
Repeat the process at the rear of the section to be skinned.
Hide the fuse panels so that all you see are the circles. In reality, the only part of the circles we are interested in are those highlighted in the picture (the bottom skin may have a different shape and so I tend to do these separately).
Select the unwanted quadrants and delete them so all you have are two arcs.
The circle tool default is to create a circle that is actually made up of 24 straight line segments. So in our quarter circles we have 7 points drawing 6 segments. You can click on the arcs to see where these straight line segments are. To create the frame for the skin, use the line drawing tool to connect the points between the front arc and the rear arc. There should be seven lines in total,
The lines will not create actual surfaces between the arcs. To create the surface, you need to draw diagonals inside the frame of each segment. The pic below highlights one of these diagonal lines you need to draw. This will split the segment into two triangles which will now form a surface.
Unhiding the fuse panels shows you what the skin will look like.
Now to unfolding and flattening. The unfolding tool I use is simply called
"Unfold Tool". I have not tried others as this does what I need it to do. Just follow the instructions to install this tool (you will probably need to restart Sketchup for the tool to appear in the menu).
Before starting the unfold, draw a rectangle on the floor of the model. This will be the target for the last unfold operation which will flatten the piece onto the horizontal surface.
Now zoom into the center of the piece to unfold so that you can clearly see each adjacent panel. Sometimes I find if I am zoomed too far out, I cannot cleanly select the next panel in the series. Select Unfold Tool from the Plugins menu and click on each adjacent panel, starting on the outer panel on one side of the piece, and working your way to the other side.
When you have selected the last panel, zoom out, select the Unfold Tool from the Plugins menu again, and click on the rectangle we drew earlier. This will leave the unfolded piece on the horizontal.
This is what the piece looks like from above (click ctrl-U to look down from the top).
We don't need those diagonal lines anymore, now that the piece is flat, so you can select them and delete them.
Now that you have your flattened piece, time to export it as a .DXF file and then import it into software that can print it as a .PDF. I followed the article
"Creating Plans from SketchUp model - Free!" by thatjoshguy to find the software and use it - it works really well.
Hope this has helped.
DamoRC