Hello. I bought myself a KingKong Force 200 starterset with cc3d micro flight controller. (LibrePilot tells me it's standard CopterControl not cc3d)
Problem is - when i lay the quad on the table without propellers and give some throttle everything is working nice. I can give roll and yaw inputs and motors react as they should. But as soon as i lift the quad from the table will trigger motors to spin faster and faster untill full throttle. No matter what i do with transmitters throttlestick motors either will be cut or rev to max. When i cut the motors and start again it works like for 5 second. But as soon as copter gets some Upwards movement it spins the motors up. I have uploaded a video to youtube. You can hear how motors react if i lift copter. If i lift they spin up and if i lower they spin a little down but not much. In Librepilot i have made sure that Flight controller is in quad the correct way and i set it in with arrow pinting forward and so on. Motor wiring is correct because in Librepilot, if i test motors manually from software it works perfectly. When i went for a test flight quad just shooted into sky and i got scared to lose it. Cut the throttle and it rolled upside down. With a little throttle movement i was able to save my quad with soft landing (read: Soft drop) into tall grass. Same problem is in Attitude and Acro mode.
Here is the video (PS! No, it's not that i move the quad fast. I can move quad up and down slowly too and motors still act up like this) It's like cc3d has one chip mounted backwards so it thinks up is down and opposite.
As you can see from the 0:17 it won't respond to my controller input at all.
Oh, and on testflight it didn't respond my yaw, tilt and roll at all. Only throttle. While it is flat on the table without props it works fine.
Problem is - when i lay the quad on the table without propellers and give some throttle everything is working nice. I can give roll and yaw inputs and motors react as they should. But as soon as i lift the quad from the table will trigger motors to spin faster and faster untill full throttle. No matter what i do with transmitters throttlestick motors either will be cut or rev to max. When i cut the motors and start again it works like for 5 second. But as soon as copter gets some Upwards movement it spins the motors up. I have uploaded a video to youtube. You can hear how motors react if i lift copter. If i lift they spin up and if i lower they spin a little down but not much. In Librepilot i have made sure that Flight controller is in quad the correct way and i set it in with arrow pinting forward and so on. Motor wiring is correct because in Librepilot, if i test motors manually from software it works perfectly. When i went for a test flight quad just shooted into sky and i got scared to lose it. Cut the throttle and it rolled upside down. With a little throttle movement i was able to save my quad with soft landing (read: Soft drop) into tall grass. Same problem is in Attitude and Acro mode.
Here is the video (PS! No, it's not that i move the quad fast. I can move quad up and down slowly too and motors still act up like this) It's like cc3d has one chip mounted backwards so it thinks up is down and opposite.
As you can see from the 0:17 it won't respond to my controller input at all.
Oh, and on testflight it didn't respond my yaw, tilt and roll at all. Only throttle. While it is flat on the table without props it works fine.