I was able to make the modifications I mentioned above to the Ship and got it out to the flying field. Unfortunately I forgot to take my B Pack motor power pod and the contra rotating power pod with me. I was able to test fly it with the F-pack motor using a 6x4 2-blade prop (I also forgot my spare props).
For the first flight I added all the additional fins that I had mentioned in the previous post and re-balanced the ship with the CG moved 1 1/3” back from where it was shown in the plans based on discussion that
@Piotrsko link to.
There was no sign of torque roll with this setup, however it went straight vertical before slowly falling back to the ground. I gradually added weight to the nose until it was able to fly horizontally. However, at that point it was too heavy for the motor to keep it in the air. Oddly enough this put the CG back where it was shown on the original plans.
To shed weight I removed all the extra fins which allowed some of the nose weight to be removed. There was still no sign of torque roll but it was just shy of being able to sustain flight, it was more of a long glide.
I think it is close. I am going to rebuild the ship and redo where I can mount the battery to be able to remove more of the nose weight. I was running the motor on 3s, I will give it a try on 4s and play musical props to see if I can get a good combination that works.
I won’t be able to get much done on this for the next 2 weeks, so hopefully I can get it rebuilt and back out in in the next 3-4 weeks.