Uncle Manuel
New member
Getting started: Fusion 360 - a beginners guide for modelling things & printing them
Hi!
I have the feeling a dedicated thread for CAD beginners is missing. I wanna share my experiences and encourage others to share their practical knowledge in building parts or whole planes with Fusion 360 / CAD and set up the slicer software for printing. Because 2 days ago I actually had no clue how to use CAD software...
Things got kickstarted by localfiend and his amazing thread of his 3D printed Hughes Devastator: http://forum.flitetest.com/showthread.php?38420-3D-Printed-Hughes-P21-J-Devastator
He actually uses Fusion 360 and I gave it a try yesterday. Of course with the help of YouTube so that I'm not totally lost. Luckily I stumbled upon the amazing beginners series from Lars Christensen and I've learned the handling and tons of little tricks. It's so amazing that I wanna share this with you!
This is what I've finished today. From zero knowledge to this in just to days. And yes, I went a bit crazy with the fillets...
This is why this box from Lars Christensen is so good to learn how to use the tools and why. Extrusion offsets and when to set the faces as reference point. F.e. with the second smaller extrusion when you want to create the hole. And interferences of a plain extrusion with curved faces. Or how to create the lid from the footprint of the box. Or how to create holes with threads. A bit of everything...
(this is the section analysis btw)
The animation tab can also create an exploded view.
As you can surely tell by now I'm simply amazed how quick you can learn how to create things! Feel free to share your experiences with constructing parts, wings, fuselages or even whole planes in Fusion 360. What works and what not. Also the settings for slicing & printing the parts and practical experiences with material thickness and strength are interesting to know. Thanks!
Hi!
I have the feeling a dedicated thread for CAD beginners is missing. I wanna share my experiences and encourage others to share their practical knowledge in building parts or whole planes with Fusion 360 / CAD and set up the slicer software for printing. Because 2 days ago I actually had no clue how to use CAD software...
Things got kickstarted by localfiend and his amazing thread of his 3D printed Hughes Devastator: http://forum.flitetest.com/showthread.php?38420-3D-Printed-Hughes-P21-J-Devastator
He actually uses Fusion 360 and I gave it a try yesterday. Of course with the help of YouTube so that I'm not totally lost. Luckily I stumbled upon the amazing beginners series from Lars Christensen and I've learned the handling and tons of little tricks. It's so amazing that I wanna share this with you!
This is what I've finished today. From zero knowledge to this in just to days. And yes, I went a bit crazy with the fillets...
This is why this box from Lars Christensen is so good to learn how to use the tools and why. Extrusion offsets and when to set the faces as reference point. F.e. with the second smaller extrusion when you want to create the hole. And interferences of a plain extrusion with curved faces. Or how to create the lid from the footprint of the box. Or how to create holes with threads. A bit of everything...
(this is the section analysis btw)
The animation tab can also create an exploded view.
As you can surely tell by now I'm simply amazed how quick you can learn how to create things! Feel free to share your experiences with constructing parts, wings, fuselages or even whole planes in Fusion 360. What works and what not. Also the settings for slicing & printing the parts and practical experiences with material thickness and strength are interesting to know. Thanks!