Not at all! For 3D and sport planes we usually keep the tail in line with the wing and thrust which gives very axial rolls. The farther you get your control surfaces from the thrust line, the more complicated the aerodynamic effects get. For example, a rudder places high above the thrust line will start to roll the airplane. This is sometimes the desired effect, like on most 3 channel airplanes the rudder will roll and yaw the airplane giving you nice turns.