Master Series He 115 scratch build

Which paint scheme?

  • Finnish

    Votes: 7 20.0%
  • German

    Votes: 19 54.3%
  • Swedish

    Votes: 9 25.7%

  • Total voters
    35

Whit Armstrong

Elite member
Wing is done. It looks a lot nicer than the one I had earlier, and this one will actually work :).


Screen Shot 2020-11-12 at 7.17.27 AM.png
Screen Shot 2020-11-12 at 7.20.42 AM.png
 

Whit Armstrong

Elite member
You should make some videos on how to design in Fusion. I have Fusion but the learning curve is pretty large and I want some direction.

I came from blender, and fusion was a breeze compared to that. (Blender is more useful in most categories though)

I was probably predisposed to think that Fusion was easier, but I will make a tutorial, but probably not a video one. (unless I figure out how to do a video)
 

Whit Armstrong

Elite member
I might not be able to do it very soon, as I still have to learn how to meshmixer these skins into autocad (I was going to use Inkscape, but it's not very good at exact measurements and things like that)

It will still work in Inkscape if that's the program you're comfortable with; it will just be done differently. P.S. I can show you how to get dark mode on Inkscape.
 

Whit Armstrong

Elite member
Interesting, I have wanted to learn blender for a long time, just dont have the time and motivation to start climbing the mountain

It's tough, but with the 2.8 releases, they've been working on making it easier to use. When I started, the UI was horrible. If you want to start learning it, now's the time.

I originally picked it up to design planes for X Plane simulator, but I mostly use it for making assets for my videogames now.

I'm sure it could be used for airplane design, but Fusion is better at that kind of thing. I'd only use Blender when accurate scale and measurements aren't crucial.
 

Flyingshark

Master member
It's tough, but with the 2.8 releases, they've been working on making it easier to use. When I started, the UI was horrible. If you want to start learning it, now's the time.

I originally picked it up to design planes for X Plane simulator, but I mostly use it for making assets for my videogames now.

I'm sure it could be used for airplane design, but Fusion is better at that kind of thing. I'd only use Blender when accurate scale and measurements aren't crucial.
You fly X-Plane too?!? Cool! :) (I used to fly it more regularly, and I've made a few sceneries on the X-Plane forums.)
 

Whit Armstrong

Elite member
You fly X-Plane too?!? Cool! :) (I used to fly it more regularly, and I've made a few sceneries on the X-Plane forums.)

Nice! My dad got it so he could get some simulator hours towards his commercial license. (he's not actually going to fly commercial, but it helps with some things that I don't know) I started playing with it, and tried to make some planes with "plane Maker" I was horrible at it, though I could probably do it now. I realized that I was going to have to use Blender for it, so I got it and started using it. As my first 3d software, I didn't realize that there were easier alternatives, and that's good because then I wouldn't have stuck with it. Now, I think that it's the best 3d program there is (Fusion is better for cad stuff, as I've said) If I hadn't, I probably wouldn't be designing this plane today.

Also, what's strange is that there are 2 models of this exact plane on the xplane forums. Two! I can hardly believe it for such an obscure plane.