Critical Role, LARPS and DTFB - The perfect mix.
FoamyDM, do you watch Critical Role?
My name is one I generated in preparation for Mechwarrior:Online. I was living in Texas and knew that people would shorten the name to "Tex" in team chat so it would be easy. I was hoping for TexMechs but it apparently was already taken so I added Robot to the end. I still use it in any game I play.
@TexMechsRobot
Yes, often. Sadly, I just don't always have the 4hrs+ to watch so I'm way behind. I'm around to the COW episode, ep. 32 or something,
Critical Role is a great think to Listen/watch while building planes and I recommend it. But remember these
are Professionals and your gaming experiences may vary. almost always, the fun and bonds are the same.
I've done online like roll 20. It works well for the geographically challenged friends. But it pulls out the emotional human element a bit.
Critical Role is a great way to see what the game is about. If you think you might like D&D after watching, then do it.There's always a game going on near you. I like the old-school Face to Face version like they do (all in one room) however, It can be really hard to pull together enough regulars. It's one of the few ways as an adult that I've found to build bonds with people like we did in school.
LARPS too. LARPS are short 2-10 min episodes and also a great window into a version of D&D. It tells the story of DM trials and tribulations perfectly. (I laughed, I cried... it was better than CATS!). Highly recommended.
And if you want to start a game of your own check out
Matt Colville he makes the daunting task of running the game approachable
Oh crap, I'm on that soap box again.... Sorry. (I keep moving it but somehow always manages to sneak under my feet).
I expect I will be trying some interesting RC builds coming up here: flying flapping dragons, dice, Spelljammer Ships and the like. Right now I'm just trying to
land a craft properly, not like Launchpad McQuack.