Simple scout build nose dives immediately

Houndpup Rc

Legendary member
Finally got the chance to try again after reversing the elevator.

Still pretty nose heavy.. Flew for a bit, then broke the prop again.

Next challenge is to bring it back home in one piece :).

Thank you everyone for all the tips and advice!

Cool! And nice flying!
Actually it looks like you might have it too tail heavy...The way it snaps up when you up up makes it look like that anyway....
 

Tench745

Master member
Finally got the chance to try again after reversing the elevator.

Still pretty nose heavy.. Flew for a bit, then broke the prop again.

Next challenge is to bring it back home in one piece :).

Thank you everyone for all the tips and advice!

That's a pretty good looking first flight (the other ones don't count. :LOL: )
I notice you're jockeying the throttle a lot like one would when flying a multirotor. You don't really need to do that with planes. Set it to a throttle setting where the plane is able to hold altitude, usually somewhere between 1/2 and 3/4 throttle. Then add a little more when turning or climbing.
On a well trimmed trainer plane you should be able to basically do nothing and it will fly straight and level. Lots of beginner pilots over control. Play with it for a while and you'll get the hang of it.
I'm so excited for you!
 

Houndpup Rc

Legendary member
That's a pretty good looking first flight (the other ones don't count. :LOL: )
I notice you're jockeying the throttle a lot like one would when flying a multirotor. You don't really need to do that with planes. Set it to a throttle setting where the plane is able to hold altitude, usually somewhere between 1/2 and 3/4 throttle. Then add a little more when turning or climbing.
On a well trimmed trainer plane you should be able to basically do nothing and it will fly straight and level. Lots of beginner pilots over control. Play with it for a while and you'll get the hang of it.
I'm so excited for you!
Yup, let the plane fly and you steer it (y)
 

Merv

Moderator
Moderator
...Still pretty nose heavy..
The CG looked about right to me.
It looks like you need to trim the plane to fly straight & level. All planes are tough to fly until you get them trimmed out.
You may need someone to help you, have them give you a few clicks of trim while you keep the plane in the air. You move the trim in the same direction you are holding the sticks. Example: If you are pulling back on the elevator to keep the plane in the air, move the trim the same way, towards you. It likely will take several clicks of trim to make the plane fly straight & level. And several rounds of trim, hands off to see which way the plane wants to go, then more trim. Its a good idea to be 2-300 feet in the air while trimming, this will give you time to make a mistake or two before the ground interrupts your fun. The goal is to make the plane fly straight & level without any input from you, that is hands off the sticks. You will never get it perfect but it should be able to fly 200-300 feet hands off.
 

dylanbeaudette

Active member
The "reverse elevator" alarm went off in my head after watching your first video. Glad to see that switching the server direction solved your problem.

This latest video reminds me of the first couple of flights my son and I did with FT Tiny Trainer and FT Simple Cub:
  • servos had way too much throw → dialed back to ~50%
  • linear stick/server action too twitchy → set expo on all control surfaces to 30%
  • always be sure to check the CG, move the battery forward if any doubt
  • be sure to keep plenty of throttle through the turns, the Scout is difficult to stall but it will happen when turning at very slow airspeed
We've found that the FT Scout flies very well with a 2200mAh 3S battery, mounted with velcro and a strap. She is one of our favorite (and long-lived) models because (once trimmed) is smooth and relaxing to fly.

Let us know how the next flight goes!

PS: here is our Scout with the FT Tutor in the background.
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