I think those would be X config, unless they are in the middle of a roll, which would be traditional yaw or a yaw-roll (?)
potentially a multi rotor inspired sushi. But, since the
planform, or outline of an object viewed from above, would be the same, the thrust aspect should be the same for 'x' or '+'.
The idea seems to be that
in hover loss is minimized, in slow movement vertical thrust is more important and perpendicular arms, etc. begin to angle, in faster movement thrust efficiency is still important and arms, etc. are angled more, (where at 45° vertical or horizontal flat arms produce the same amount of forward drag), and at top speed/acro directional movement and vertical thrust align for maximum efficiency in both.
What that begins to open up is a different type of long distance forward flight (etc.) where pitch remains pitch, roll is more like rudder, and yaw/rudder becomes roll. The
kickstarter pointed out seems to make use of possibly increasing range and efficiency with wing-like flight, though would cut down on slower hover-based flight and efficiency, more set up and intended for, almost necessarily, fast forward flight, i.e. definitely requiring more space.
One thing I begin to wonder about is, is there somewhat of an idea that the velocity of air directly over the arm where it is directly under the prop displace the air resistance that would be encountered in forward or lateral flight nearly all together?