Air-headed Aviator
Active member
I learned about the concept of Wing Cube Loading from watching Tail Heavy Productions on Youtube. WCL is a dimensionless value that intends to describe how an aircraft design gains and loses energy. WCL is an adaptation of Wing Loading, but intends to consolidate the variations seen from different scales and different masses. The point of WCL is best illustrated by comparing the wing loading of say an RC EDF jet and a full scale Piper J-3 Cub. By the numbers the RC Jet has less mass for every equivalent area of wing then the J-3 Cub, but no one would describe the way the Jet flies as "floaty" or the Cub as "heavy". At the different sizes and weights of these two aircraft wing loading becomes less effective at communicating how energy is lost or gained between the two. WCL serves to standardize the potential values.
Wing Cube Loading is not technical a standardized scale, and still works off some subjectivity with its scaling. Below is the scale I adopted from Tail Heavy Productions and RC CAD VR:
This scale is intended to be usable for any size of RC aircraft design within reason, though at certain masses the ability to achieve lower values reduces.
For calculating the WCL, utilize this Formula below:
I've switched to using WCL over Wing Loading in plane design specifically because it provides a more reliable metric in deciding how an aircraft will "feel" to fly. Higher values can create sharper feeling aircraft with quick responding controls/ lower values can produce forgiving aircraft that resist stalls and fly at low speeds. However it is important to note that WCL is an ingredient to aircraft design, not the core. For instances while a very low WCL could supposedly create a high retention, slow speed aircraft, if it possessed an airfoil with a low coefficient of lift, then it will stall at those slow speeds. If an aircraft design with a very high WCL possesses a complex wing design that maintains lift well, then it could potential fly slower than what its WCL suggests. In aircraft design all the puzzle pieces together contribute to the whole picture; Wing Cube Loading is a well defined piece to more precisely build with.
Wing Cube Loading is not technical a standardized scale, and still works off some subjectivity with its scaling. Below is the scale I adopted from Tail Heavy Productions and RC CAD VR:
This scale is intended to be usable for any size of RC aircraft design within reason, though at certain masses the ability to achieve lower values reduces.
For calculating the WCL, utilize this Formula below:
I've switched to using WCL over Wing Loading in plane design specifically because it provides a more reliable metric in deciding how an aircraft will "feel" to fly. Higher values can create sharper feeling aircraft with quick responding controls/ lower values can produce forgiving aircraft that resist stalls and fly at low speeds. However it is important to note that WCL is an ingredient to aircraft design, not the core. For instances while a very low WCL could supposedly create a high retention, slow speed aircraft, if it possessed an airfoil with a low coefficient of lift, then it will stall at those slow speeds. If an aircraft design with a very high WCL possesses a complex wing design that maintains lift well, then it could potential fly slower than what its WCL suggests. In aircraft design all the puzzle pieces together contribute to the whole picture; Wing Cube Loading is a well defined piece to more precisely build with.