Have decided to use nerdnics approach on his Corsair for the fuselage.
https://www.nerdnic.com/content/2200mm-nncorsair-build
I like the way of building the skeleton first,ie a central rib or keel and then adding formers and installing everything before finally adding the skin.
This means your vstab is definitely vertical and I can add the cut out shape shape he created in illustrator so my speedwing wing fits perfectly and so hopefully it has the right angle of attack and just makes building so much easier.
My big problem is that the paper plane plans I wanted to use have very thick lines when enlarged on illustrator and not sure how to cure this.
I’m not sure how much difference it makes.
If I can’t thin them out I’ll need to find another source for those skin shapes.
They look like nets for cones but not sure if you could make one from scratch using illustrator unless it can electronically wrap itself accurately around the former to get the right length and shape .
Am checking out suggestions of balsa designs.
Was wondering if anyone has done any illustrator ones already?
I have found a way of reducing the former size so it fits snug inside the skin.I have now realised that when you bend the foam you’re not squashing it much but stretching it so if I add a rectangle around the former ,5 mm smaller then use transform /enlarge (leaving the box ticked for corners) to drag the 4 corners inside the rectangle.
Also when you cut out the foam shape for the skin and then bend it ,because it has stretched you need to put the template back over it and trim off the excess if your former is to fit snug
It seems to work!
I am getting better at using illustrator thanks to nerdnics videos but have discovered my son uses it all the time so am going to get him involved!