zenguerilla
Senior Member
Greetings FT com. Is there a reason yaw would lock up intermittently if everything else seemed in order?
This is the maiden of a mini with Naze32. Yaw moved fairly fine, ok, had not noticed anything until suddenly locked up. Trying to then move yaw a few more times it would twitch a couple of times and then finally start yawing again.
I thought it might be a glitch with hard stick movement, but when it locked and trying light yaw it would still not move. And once it would begin yawing again, I could go near full yaw and it, when it was able, would yaw very quickly.
A similar thing related to the same flight: Set in 'horizon' would not flip with sticks but seemed to delay or stuck in 'angle', then once flipped almost after stick movement or nearly back to center, and also a couple of times on hard forward movement.
After flight I double checked mode with switch position and receivr tab for anomaly, but everything appeared to work fine.
Is there also a reason I cannot post the word "re ceiver"? If I don't misspell the word it posts as ********
This is the maiden of a mini with Naze32. Yaw moved fairly fine, ok, had not noticed anything until suddenly locked up. Trying to then move yaw a few more times it would twitch a couple of times and then finally start yawing again.
I thought it might be a glitch with hard stick movement, but when it locked and trying light yaw it would still not move. And once it would begin yawing again, I could go near full yaw and it, when it was able, would yaw very quickly.
A similar thing related to the same flight: Set in 'horizon' would not flip with sticks but seemed to delay or stuck in 'angle', then once flipped almost after stick movement or nearly back to center, and also a couple of times on hard forward movement.
After flight I double checked mode with switch position and receivr tab for anomaly, but everything appeared to work fine.
Is there also a reason I cannot post the word "re ceiver"? If I don't misspell the word it posts as ********
Last edited: