Hai-Lee
Old and Bold RC PILOT
There are many posts about issues related to getting the latest creation to balance at the proper CG point and a set of standard responses but each one has its own issues or penalties.
Shifting the Servos often leaves a hole or two in the fuselage that needs to be patched.
The shifting of the battery away from its design location does distribute the weight or mass of the aircraft and can effect the control responses.
Adding weight even if it is just an increase in the size and weight of the battery increases the wing loading and detracts from the design handling.
Some recommend sliding the wing either forwards or rearwards but often this is far from simple and even easy.
So if your pet design has serious trouble making the correct balance and you want to keep it light and nimble how do you achieve proper balance?
There is a rarely used and very effect method which is relatively easy to do and clean in execution. It has even been used on real or full sized aircraft where the fully built and fitted out fuselage would not balance correctly, (without a complete rebuild). The method is to separate the wings and introduce a sweep angle. It the plane was tail heavy introduce a slight rearwards sweep and if nose heavy a slight sweep forwards.
All you need to do is to know where the balance point should be and where it is. Go to an online CG calculator and play with the numbers until the wing balance point is exactly where you want it and then trim and rejoin the wings at the required angle.
Just a bit on rarely considered info which is useful for that unique design you may be working on!
Have fun!
Shifting the Servos often leaves a hole or two in the fuselage that needs to be patched.
The shifting of the battery away from its design location does distribute the weight or mass of the aircraft and can effect the control responses.
Adding weight even if it is just an increase in the size and weight of the battery increases the wing loading and detracts from the design handling.
Some recommend sliding the wing either forwards or rearwards but often this is far from simple and even easy.
So if your pet design has serious trouble making the correct balance and you want to keep it light and nimble how do you achieve proper balance?
There is a rarely used and very effect method which is relatively easy to do and clean in execution. It has even been used on real or full sized aircraft where the fully built and fitted out fuselage would not balance correctly, (without a complete rebuild). The method is to separate the wings and introduce a sweep angle. It the plane was tail heavy introduce a slight rearwards sweep and if nose heavy a slight sweep forwards.
All you need to do is to know where the balance point should be and where it is. Go to an online CG calculator and play with the numbers until the wing balance point is exactly where you want it and then trim and rejoin the wings at the required angle.
Just a bit on rarely considered info which is useful for that unique design you may be working on!
Have fun!