Hi all !
First post / thread in this forum from me. I'm a huge fan of all things RC related, avid watcher of FliteTest and have a software company that lives on RC titles for IOS (up till now).
I'm writing this thread because I would love some testers for our new product: DroneGP 15 which will soon be released.
We have just made available an alpha version of the game, quite rough but it should give a decent idea of how COOL it is to race drones
. We released this alpha version mainly to test our new multiplayer engine which will be included in our other titles.
Super happy to be writing about it here, since we dedicated a lot of time to physics simulation and avionics in our new titles, I truly hope you will appreciate it. For instance, the core of the avionics software that sends inputs to the drone engines in DroneGP comes from a real life arduino project of mine, so you should see the drone reacting as expected given his mass and engines, props etc.
Alpha link for Mac and PC
NOTE :
In the alpha, you are limited to race mode, multiplayer or solo against AI's. We have height limiter on the vehicles to keep
them in the track bounds (done limiting engine power of vehicle based on height), so you might experience odd behaviours when the vertical indicator on the right side of the screen reaches the yellow leds.
and a few more screenshots :
Great thanks for reading, and for all feedback that you will provide .
UPDATE: new screenshots from final version !
First post / thread in this forum from me. I'm a huge fan of all things RC related, avid watcher of FliteTest and have a software company that lives on RC titles for IOS (up till now).
I'm writing this thread because I would love some testers for our new product: DroneGP 15 which will soon be released.
We have just made available an alpha version of the game, quite rough but it should give a decent idea of how COOL it is to race drones

Super happy to be writing about it here, since we dedicated a lot of time to physics simulation and avionics in our new titles, I truly hope you will appreciate it. For instance, the core of the avionics software that sends inputs to the drone engines in DroneGP comes from a real life arduino project of mine, so you should see the drone reacting as expected given his mass and engines, props etc.
Alpha link for Mac and PC
NOTE :
In the alpha, you are limited to race mode, multiplayer or solo against AI's. We have height limiter on the vehicles to keep
them in the track bounds (done limiting engine power of vehicle based on height), so you might experience odd behaviours when the vertical indicator on the right side of the screen reaches the yellow leds.
and a few more screenshots :


Great thanks for reading, and for all feedback that you will provide .
UPDATE: new screenshots from final version !
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