Blueteak
Member
Hello everyone, I'm new to the forums!
A few weeks ago I started working on a Quadcopter simulator. When I started doing research into the physics, I encountered the flight test channel and was introduced to the concept of FPV flying!
Regular RC sims can give you cockpit view, but they are about flying high and don't give you feedback about a lot of the nuances of FPV flying, like radio interference and camera placement.
That’s what I'm going to try to do!
I already have the basic physics down, as well as a Quadcopter controller that can fly in either acrobatic or stabilized mode.
The current Quadcopter 3D Model is from Thingiverse (3D printed quadcopter components) and has a little Arduino chip inside.
Here are a few images and gifs of the current state of the project:
(Don’t mind the slow moving propellers, I haven’t added blur yet and the gifs are 10fps, they are rotating very fast)
3rd Person View
FPV View
I’m coming to a community of RC experts like yourselves to see what type of features you would like to see.
For instance, I’ve already included controller expo and FPV camera angle, but if there are other things that you would like to see in a simulator, I’d love to hear them.
EDIT 1: The first beta test is here for offline mode
Here are two links for Windows and Mac (If you use Linux, I can do a build but can't test it)
Windows: Download
Mac: Download
EDIT 2:
Going to be taking a break from this for a while, FatShark and Immersion RC have teamed up to make something almost identical to what I was working on.
Check it out on Steam
It's already been greenlit by the steam community, so it should be released in the near future.
A few weeks ago I started working on a Quadcopter simulator. When I started doing research into the physics, I encountered the flight test channel and was introduced to the concept of FPV flying!
Regular RC sims can give you cockpit view, but they are about flying high and don't give you feedback about a lot of the nuances of FPV flying, like radio interference and camera placement.
That’s what I'm going to try to do!
I already have the basic physics down, as well as a Quadcopter controller that can fly in either acrobatic or stabilized mode.
The current Quadcopter 3D Model is from Thingiverse (3D printed quadcopter components) and has a little Arduino chip inside.
Here are a few images and gifs of the current state of the project:
(Don’t mind the slow moving propellers, I haven’t added blur yet and the gifs are 10fps, they are rotating very fast)
3rd Person View
FPV View
I’m coming to a community of RC experts like yourselves to see what type of features you would like to see.
For instance, I’ve already included controller expo and FPV camera angle, but if there are other things that you would like to see in a simulator, I’d love to hear them.
EDIT 1: The first beta test is here for offline mode
Here are two links for Windows and Mac (If you use Linux, I can do a build but can't test it)
Windows: Download
Mac: Download
EDIT 2:
Going to be taking a break from this for a while, FatShark and Immersion RC have teamed up to make something almost identical to what I was working on.
Check it out on Steam
It's already been greenlit by the steam community, so it should be released in the near future.
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