My apologies folks! Life has been hectic lately and I forgot to circle back to the forums.
Quiet Bird did briefly (and dramatically) taste flight. The field I like to fly at has a nice hard mat runway so we decided to try a dolly takeoff. Unfortunately the inlets do indeed (not) suck so it got just enough speed to hang out in the stall regime and that's when the sharply tapered wing did its nasty work and generated tip stalls. She ended up flopping over on her back hard 4 times. Thankfully the parts are real sturdy so most of the damage is benign.
As dap35 pointed out yes indeed these inlets were used on the real design for lower RCS. After playing around with this, I suspect partly why it did not proceed further (at least as far as I can tell) is because the inlets were to high risk.
So as life settles back down for me I am circling back to figure out a plan of action going forward.
The headaches I have had with the design overall are as follows:
1) The inlets are pretty bad. Without getting into specifics, they violate most of the inlet rules I have ever known in full scale aircraft inlet design BUT again, its an early 1960s stealth design. Kind of expected this!
2) When translating the design from 3 views and the few pictures online of the halfscale RCS model into CAD some areas just don't close out properly in particular the bottom of the aft fuselage under the exhaust where the V-tails meet the fuselage and at the top of the fuselage where the inlet lip meets the "ramp" and blends out into the fuselage. In aircraft lofting speak we call this horrid intersection between inlet lip, inlet duct, and fuselage skin the "triple point" since 3 surfaces meet at the same point. It is usually hellashious to get right in the right CAD packages (NX & CATIA) and just plane awful in things like Solidworks and usually impossible in things like Onshape/Fusion (if you try to meet full scale standards).
3) The blending of the "ramp" from inlet duct to fuselage. The real airplane was short and stubby and this inlet is begging for more length to smooth things out.
4) The wing tapers too aggressively for docile stall characteristics.
Currently I am thinking I will relax the 'scale' look. This is something I have struggled with. How close should one be to the subject vs just make something that works better as an RC??? I could take the hypothetical posture of "okay, let's assume it was to go forward, what would have the next design iteration looked like if they tried to fly it in the 60s?" The answer to that....
1) Still sorting out how I would make the inlets better but in general it will involve some proportion changes
2) Pull the top inlet triple point farther away from the top of the fuselage to make the surface model more stable and detail design easier
3) Change the wing planform to something simpler; just 1 LE sweep angle = "1 panel" wing planform
4) Re-work the aft fuselage; get rid of the flat termination as depicted on the historical design and allow it to have a belly at the back; this facilitates structure for the V tails and gives room for surfaces to terminate more smoothly. See Kratos XQ-58's back end for reference.
5) As it is currently lofted (as it was originally) the canopy is seamlessly blended into the fuselage. Looks sharp, but is a real pain for surface model stability and down-stream detail design work. A middle of the road CAD package like SolidWorks does not have the brains to handle highly blended curvature continuous parametric shapes like this...frustrating...So I will break them up and make the canopy a separate more distinct surface feature (as is usually done).
6) Shrink the airplane down tightly around the 50mm EDF, make the airplane longer, and make it wider. Shrinking it will help lower the weight and drive a higher T/W even with poor inlet performance. More length will give me distance to smooth the inlet shaping for better airflow and a wider fuselage will again give more room for better inlet shaping.
7) Not obvious in the pictures but I did a 1 layer skin print with plenty of stiffeners to stabilize the skin. I'm going to go with "DirtyDee"'s suggestion on another forum to use a 2 layer skin and just a few stiffeners. Seemed to work better for weight with his designs so hopefully that will help me knock the weight down further aiding the T/W.
So in the end it might smell more like a cross between the historical Quiet Bird and Scaled Composite's Model 401 "Sierra" (which is really what this airplane SHOULD look like).
I hope all of you chew on this as you look at the B-21 Raider
Quiet Bird did briefly (and dramatically) taste flight. The field I like to fly at has a nice hard mat runway so we decided to try a dolly takeoff. Unfortunately the inlets do indeed (not) suck so it got just enough speed to hang out in the stall regime and that's when the sharply tapered wing did its nasty work and generated tip stalls. She ended up flopping over on her back hard 4 times. Thankfully the parts are real sturdy so most of the damage is benign.
As dap35 pointed out yes indeed these inlets were used on the real design for lower RCS. After playing around with this, I suspect partly why it did not proceed further (at least as far as I can tell) is because the inlets were to high risk.
So as life settles back down for me I am circling back to figure out a plan of action going forward.
The headaches I have had with the design overall are as follows:
1) The inlets are pretty bad. Without getting into specifics, they violate most of the inlet rules I have ever known in full scale aircraft inlet design BUT again, its an early 1960s stealth design. Kind of expected this!
2) When translating the design from 3 views and the few pictures online of the halfscale RCS model into CAD some areas just don't close out properly in particular the bottom of the aft fuselage under the exhaust where the V-tails meet the fuselage and at the top of the fuselage where the inlet lip meets the "ramp" and blends out into the fuselage. In aircraft lofting speak we call this horrid intersection between inlet lip, inlet duct, and fuselage skin the "triple point" since 3 surfaces meet at the same point. It is usually hellashious to get right in the right CAD packages (NX & CATIA) and just plane awful in things like Solidworks and usually impossible in things like Onshape/Fusion (if you try to meet full scale standards).
3) The blending of the "ramp" from inlet duct to fuselage. The real airplane was short and stubby and this inlet is begging for more length to smooth things out.
4) The wing tapers too aggressively for docile stall characteristics.
Currently I am thinking I will relax the 'scale' look. This is something I have struggled with. How close should one be to the subject vs just make something that works better as an RC??? I could take the hypothetical posture of "okay, let's assume it was to go forward, what would have the next design iteration looked like if they tried to fly it in the 60s?" The answer to that....
1) Still sorting out how I would make the inlets better but in general it will involve some proportion changes
2) Pull the top inlet triple point farther away from the top of the fuselage to make the surface model more stable and detail design easier
3) Change the wing planform to something simpler; just 1 LE sweep angle = "1 panel" wing planform
4) Re-work the aft fuselage; get rid of the flat termination as depicted on the historical design and allow it to have a belly at the back; this facilitates structure for the V tails and gives room for surfaces to terminate more smoothly. See Kratos XQ-58's back end for reference.
5) As it is currently lofted (as it was originally) the canopy is seamlessly blended into the fuselage. Looks sharp, but is a real pain for surface model stability and down-stream detail design work. A middle of the road CAD package like SolidWorks does not have the brains to handle highly blended curvature continuous parametric shapes like this...frustrating...So I will break them up and make the canopy a separate more distinct surface feature (as is usually done).
6) Shrink the airplane down tightly around the 50mm EDF, make the airplane longer, and make it wider. Shrinking it will help lower the weight and drive a higher T/W even with poor inlet performance. More length will give me distance to smooth the inlet shaping for better airflow and a wider fuselage will again give more room for better inlet shaping.
7) Not obvious in the pictures but I did a 1 layer skin print with plenty of stiffeners to stabilize the skin. I'm going to go with "DirtyDee"'s suggestion on another forum to use a 2 layer skin and just a few stiffeners. Seemed to work better for weight with his designs so hopefully that will help me knock the weight down further aiding the T/W.
So in the end it might smell more like a cross between the historical Quiet Bird and Scaled Composite's Model 401 "Sierra" (which is really what this airplane SHOULD look like).
I hope all of you chew on this as you look at the B-21 Raider