FAI-F1D
Free Flight Indoorist
So... We're ready for paint and such. I need to get the wheels mounted too. As you can see, I got the Dr. Mad thrust unit mounted and it does a fantastic job on 3s... Pretty close to unlimited vertical. The jet handles well and has a phenomenal roll rate.
I maidened the carrier ship on 2s with only two motors and even with some nose weight it was downright nasty...No roll authority, unstable in pitch and yaw. After I got the outboard nacelles mounted and their motors installed (seriously not fun...I buried a defective ESC in there and paid a high price getting it dug out and replaced) I added more bosses weight to put the CG at 25% of root chord. Remaidened it on a 3s 1800 and it flies very nicely. Unfortunately it's really awkward to hand launch and I've damaged it some just getting it airborne. The tailbooms are really vulnerable. I believe the correct move would be to throw some carbon rods in there.
It'll be airworthy again this weekend and hopefully Craftydan will be able to fly the jet off of it in flight. Getting exciting!
I maidened the carrier ship on 2s with only two motors and even with some nose weight it was downright nasty...No roll authority, unstable in pitch and yaw. After I got the outboard nacelles mounted and their motors installed (seriously not fun...I buried a defective ESC in there and paid a high price getting it dug out and replaced) I added more bosses weight to put the CG at 25% of root chord. Remaidened it on a 3s 1800 and it flies very nicely. Unfortunately it's really awkward to hand launch and I've damaged it some just getting it airborne. The tailbooms are really vulnerable. I believe the correct move would be to throw some carbon rods in there.
It'll be airworthy again this weekend and hopefully Craftydan will be able to fly the jet off of it in flight. Getting exciting!
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