L Edge
Master member
To build a glider:
1) Build super light.
2) When covering, do not put any twist into the wings.
3) Helpfull if you put a strip of reflective(rainbow effect) on a wing so you don' lose sight or direction of the model.
Problems flying gliders:
To fly a glider you need to recognize thermals or learn how to soar with wind. A beginer needs to get as high as he can so it gives then max time. Chuck it, use a bungy, best you can get it is a couple of hundred feet. Watch a beginner (no wind or thermal) or has low winds , he be on the ground in a couple of minutes until he learns. So, what is the best way to start, put a motor/folding prop and when you get low, power up, climb and start again. Besides, pain to set up and launch over and over(Clubfield) where motor, just push throttle. Starting at say 400ft, gives you much more time to learn(can't yank and bank in this game).
Landing: That is usually the problem area. The L/D ratio is much higher than a plane so it floats so much they can"t put it down and they run out of field and (no motor) and a crash happens. What about a gust of wind or a good breeze and they crash before the get to the field. The motor is the answer.
Besides, the higher you go, the more constant and higher winds so you can soar when there is no thermals. Before FAA stuff, I usually shoot for about 1000 ft. Works very nice when the club field is crowded, take to soaring.
1) Build super light.
2) When covering, do not put any twist into the wings.
3) Helpfull if you put a strip of reflective(rainbow effect) on a wing so you don' lose sight or direction of the model.
Problems flying gliders:
To fly a glider you need to recognize thermals or learn how to soar with wind. A beginer needs to get as high as he can so it gives then max time. Chuck it, use a bungy, best you can get it is a couple of hundred feet. Watch a beginner (no wind or thermal) or has low winds , he be on the ground in a couple of minutes until he learns. So, what is the best way to start, put a motor/folding prop and when you get low, power up, climb and start again. Besides, pain to set up and launch over and over(Clubfield) where motor, just push throttle. Starting at say 400ft, gives you much more time to learn(can't yank and bank in this game).
Landing: That is usually the problem area. The L/D ratio is much higher than a plane so it floats so much they can"t put it down and they run out of field and (no motor) and a crash happens. What about a gust of wind or a good breeze and they crash before the get to the field. The motor is the answer.
Besides, the higher you go, the more constant and higher winds so you can soar when there is no thermals. Before FAA stuff, I usually shoot for about 1000 ft. Works very nice when the club field is crowded, take to soaring.