I’ll add my $.02 here as well.
First CG. A good ballpark is to measure the chord of the wing where it meets the fuselage. Your CG should be approx 1/3 of that measurement back from the leading edge (again, at wing root). This is for straight wings. Swept/delta wings are a “whole nutha ball game!”
Second stalls. Stalls can happen at any speed and any attitude. If the angle of attack is too great for a given speed, the wing will stall. Likewise, if the airspeed is insufficient for a given angle of attack, it will stall. So, just increasing airspeed will not always correct a stall. You need to get the nose over too (That doesn’t always mean nose down!).
Third, Tip Stall. I see that term a lot. It simply means the end of the wing stalls first resulting in loss of airflow over the aileron. If an airplane falls off on a wing when it stalls, it does not always mean it tip stalled..see four.
Fourth, spin. A spin is caused by stall and yaw. So, the idea of using aileron to level the wing on approach if you enter a stall can have detrimental effects! Yes, on warbirds, use aileron to keep wings level and add in enough rudder to make the turn. But, don’t get slow!
Fifth, torque roll. A lot of people claim the airplane ”tip stalled” on takeoff because it rolled left. Reality is they threw power to it and when it started to veer left, they forced it into the air before it was ready to fly.
Sixth, recovery. For almost any stall. Lower the nose (Again, this could just mean level), neutralize controls and smoothly apply power...simultaneously. For spin recovery, idle power, neutral controls. If it doesn’t fly out, add opposite rudder to direction of spin until rotation stops. Recover from dive.
Approach stalls are your worst enemy. Low altitude means little to no room to react. So, manage your airspeed. Know how your airplane acts in a stall. Take it to altitude and with wings level, reduce power. Practice them!
There are also “accelerated stalls”. Nothing to do with power, everything to do with bank angle and pitch. Put the airplane into a steep turn and yank back on it and you will stall the wing. It is “accelerated” because you’re forcing it to stall sooner than it normally would by decreasing lift while simultaneously increasing angle of attack. An accelerated stall doesn’t always need to be aggressively pitched into either. It is what is usually happen8ng when people stall in the final turn. Bank angle dumps lift, power is coming back and the pilot instinctively increases up elevator as he/she sees the airplane descend sooner than expected...result...accelerated stall. Here is where many yell “Tip Stall!”
Sorry, kinda lengthy. Moral of the story. Any wing will stall if you make it stop flying! Manage your energy and be smooth on controls. Oh and check your CG!