speedbirdted
Legendary member
I found that it doesn't handle rolling well, and needs a lot of coordinated rudder and elevator input if you don't want to whip the tail around - this is annoying because S-turns and the like now become exceptionally crappy-looking if you don't do everything exactly right (perhaps flying good aerobatic planes has spoiled me on that front) Inverted is also difficult but not impossible because the dihedral becomes annhedral, and the wholly non-symmetrical airfoil certainly doesn't help. The dihedral also makes manuvers with high negative G-load difficult (outside loops, reverse cuban 8) Other stuff like Harrier passes and hovering I don't think is really possible because the thrustline is too far from the vertical CG. More basic stuff it's fine at though, loops, wingovers and flatspins can be performed decently well. From my experiences overall, it's just not a happy airplane flying aerobatics, and outside initially exploring the flight envelope I didn't do hardly any at all with it.