After crashing the Arrowhead this morning I took out the Floating Kidney. Camera angle was bunk so I'll have to reshoot, but man is that thing aerobatic, stall proof, and a no-brainer to fly. Toss is around any way you like and it just goes. You'd almost have to deliberately force it into the ground to get it to crash. Wingovers, snap 360's, funnels, Immelmann, high speed flips, low speed flips, probably barrel rolls though I haven't tried. It also slow flies, flies fast, does high alpha, dead stick landings, glide and restart in air, and would probably do touch n' goes.
All this reaffirms where my focus should be now. Until next January/February, my priorities as far as build and design will from this point on be foremost focused on my FTFC20 entries at the exclusion of mostly everything else. My slender delta builds are now on the back burner once more after rebuilding the big one. I will still be flying and testing it, and theorizing of how to improve it down the road, but no real work will be taking place on it for a bit. My Arrowhead is a slightly different story. I want to get to the bottom of the issues it is having, so I'll be working that on the side, but with a lower priority and not in any real hurry.
No more new entries For FTFC20. I've got three with a nice variety that are all feasible or already successful with my current skill. My priorities at the moment are:
#1, finish up the Vulcan prototype and see how feasible a project it is to get it flying well by the deadline. If I nail this one or get close the first try will depend on how I prioritize from that point forward. If it's a dud, it goes on the back burner until I've finished my others.
#2, take another attempt at the P.A. special with the increase to wing chord and some cleaner, lighter construction techniques. This should end up being an improvement.
#3, I will very likely actually try one more version of the Floating Kidney, using some cleaner, lighter techniques as well, and increasing the wing chord a bit at the rear to bring it back around more exact to the original.
#4, start on plans. Been holding back a bit because I've wanted to work with better construction techniques and finalize a few more things on the builds.