Would a racer quad not be harder to control because of the speed? Otherwise, that might be a good option. Also, in the video is gyro turned off?
Typically, yes. Race class quads tend to be faster, twitchier and carry far less momentum, meaning they can pick up speed in a heartbeat . . . on the other hand, they carry far less momentum, so stopping them isn't that hard.
If you're COMPLETELY new to rotorcraft, it's not really a great option -- you'll be far more successful with either a micro quad, like the Blade NanoQX or Hubsan X4, or a much larger, but made-with-locally-replaceable-parts quad.
Before you can run though a zippy FPV race you first need to get past which control does which (no time to think about it) and learn how a craft will respond to those inputs -- you've got to get used to canceling momentum and managing your throttle. for that learning period, either go very small and hard to break (micro quad), or go sluggish but cheap and easy to repair. The electro hub is nice in that you can get zipties and 1/2" dowels (or similar size) locally for CHEAP. At most you'll replace those booms, a bunch of zipties and MANY props.
Switching to a nicer racing frame before you've learned orientation and control tends to make it harder to learn, and break more expensive parts you'll have to order (there are "guaranteed unbreakable" racer frames, which are indeed VERY hard to break, but they can pass on that damage to your motors and electronics -- not covered by the guarantee, and involves a wait for parts to ship).
As for speed . . . actual speed, the bigger quad could go faster, but they usually aren't built for speed. In scale speed, the smaller quads can move out of sight far faster and can reverse direction far easier, turning corners on a dime. Fun, but a great way to go buy more parts if you're learning the feel of the sticks.