For beginners, larger and slower tend to be better. A larger plane is easier to keep track of in the sky, and one of the "fatal" mistakes most of us make as beginners, is taking our eyes off the plane while it's flying. With a big, slow, plane, it's less likely to end up in a critical attitude before you get it back in view. A small, fast plane is more than likely going to auger into the ground before you spot it again.
The balance on that, though, is that the larger a plane is, the more vehicle you need to transport it to a flying field, and the larger work surface you need to build it. The Tiny Trainer is a good size for starting out, despite its name. It has plans for a 3 channel trainer wing version that is very stable, and a four channel sport wing that is more maneuverable. Even with the sport wing, it slows down nicely, and doesn't need to fly fast to remain airborne. It flies on a small 'A' pack motor, and flies nicely on a 3S 850 mAh battery (which is one of the least expensive batteries for RC planes out there). Give it a bright paint scheme, and it shows up well against the sky.
You might also look into one of the RC simulators available, to practice some of the flying techniques before putting an actual plane into the sky. While not a perfect way to learn, as there are some differences between simulators and real flying, it does help develop the basic skills of not over-controlling (another fatal beginner mistake), and of keeping plane orientation clear (it's easy to forget, when the plane is moving a direction other than directly away from you, which way to move the sticks for the control you want). The nice thing is, when we mess up in the simulator, it's a simple reset button to try again, rather than needing to repair a broken airplane before the next attempt.