Wildthing
Legendary member
Ah, the dark side. It offers so much, where if designed right, it works. My goal is to have airplanes that are different, not only in design, but improvements. Hovering and higher alpha's are part of my game. Thrusters, nose strakes, close coupled canards(not lifting), stabilizers all work for me. A lot of this can be passed on were other's in the future can say, I remember reading about that, so it can be done.
"Wildthing" fell into the dark side as soon as he dreamed it up. Will see if it is possible. He picked up the first point, 4 engines have to run the same tofly. See how he solve it.
Here is a quicky for you.
Why don't you try my leading edge flaps on your F-22? There are three versions, one-just glue them on..Second, put some servos on and program it so up to 1/2 throttle it is extended at different varables and level for fast flights and below 1/2 throttle on landing it will slow you down for landing.
Third version, I am automating the LEF with flaps now. Still experimental.
What did I learn from this.
1) You can get tighter turns
2) Improved higher angle of attacks on takeoff as well as landing.
3) Rocks like heck, increases stall angle, yet is comfortable to fly.
4) Flies well in very windy weather.
5) Don't want it to rock, reduce angle.
6) Reduce crashes.
7) You can STOL it and pick your landing point.
As you can see, I am pushing the craft close to the stalling point, so just nose over some to stop the wobble.
The result of the dark side.
Well even a simple twin motor setups I will do a vertical thrust test just to make sure it lifts evenly, now this with 4 motors it better be perfect.
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