Thanks! yes, a lot of this could be done by 3D computerization, eg. Still you would need a lot of measures to do. And eg, IF dont have perfect views to use, you will lose much scale in view. Personally i want to build a plane, not be stuck on computer to make it just digital.This is an awesome resource, thanks a lot!
Thanks you are a great resource! I have been designing master series style airplanes in cad but I will try your way. I do have a few questions though.
1. CAD? ... i dont use any, just make it as it shown here. Trace the formers off two formers on the paper fastned around with a pen, and cut the paper after.
2.We always know the thickness of the foamboard we use for skins, eg. 5mm, 3mm and such. When i followed the outer lines on the picture/ drawings on profile to make the formers, i know this is with also thickness off the skin foamboard. When i cut out the formers , i make markings for how much needs cut off later, eg 5mm round all the way. That can be measured out, used a tool, or just witn good fingertraining. (how you hold the marker and fingers when following outer edge.
3. just a very few tape bits. more isnt needed. Point is to get it tight, without any "bulges or wrinkles", when you then trace where the formers are at the paper, it get right.
You can use the scanner on your printer and then trace them out in illustrator and then scale them to the tight size.Cool Thanks! For 1. I meant how do you get you skins to adobe illustrator or whatever you use
- As @The Hangar says, thats the way. .. to sit scan a couple of A4 of one part, and put the part together correct after for digitalize it, have never been my way of building. It will do it harder to make one similar plane more, but i also know i can do it, same way as the first one. If needed... even if not stuck with "ready plans of parts".Cool Thanks! For 1. I meant how do you get you skins to adobe illustrator or whatever you use
Cool Thanks!- As @The Hangar says, thats the way. .. to sit scan a couple of A4 of one part, and put the part together correct after for digitalize it, have never been my way of building. It will do it harder to make one similar plane more, but i also know i can do it, same way as the first one. If needed... even if not stuck with "ready plans of parts".
I like the hint of green on thatsome asks on how i can get such nice looking builds, when it can close to be looking "crap" in mid of build.
Here is one example. Some builders works with paintbrush/sign-brushes, make scratches eg to get a "used/weathered" look.
Here at the tailfin of one of my builds, some paint was stuck to the maskingtape when removed.... does it give a weathered/used look? Or should it be masked again and painted to a perfect look? ....
NEVER!
This gives exactly whats can be ment with the build..its a warbird! . Not fresh polished out of factory doors, but used in fights somewhere far from polish machines.
Some things, depending on plane type, yes, it should look nice. A working horse, who was known to get shot at, in fights, trough trees, eg.. should never look perfectly shiny as a showmachine!.
The paint that was teared off wasnt made intented , but will in this build give something extra, positively!
Make your models fits its purpose. Dont be afraid its wrong, or not perfect enough... its all up to YOO to enjoy it!
Detailing in right places, at right style, can hide imperfections, but also give the little extra positive on that plane!
View attachment 182890
well... one and a half wing, and my last can of green get empty ... theyall got a overpsray with Antrasit grey on my buildI like the hint of green on that
i always start with parts of a bottle, who has some/ or similar shape i want. If necessary heat a little carefully with a heatgun, to shape more. Till this day, even "dual-curbed" (curbs in different way as a bowl-style) parts of a bottle can be found if looking around.What are your ways of making complex canopies